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Hey friends, I'm Jake. I'm a developer
advocate here at Figma and we are so
excited that you're here. Before we
really dig in, I want to take a moment
to talk a little bit about design
systems and how we can think of them as
building blocks for efficient design
informed product development. So context
is everything and when we talk about
development workflows and dev mode, we
really want to be thinking about it as
how do you describe your design intent
to the people that you're collaborating
with as well as the tools that they're
using. Now, we're very familiar with
design systems in Figma. A lot of you
are very familiar with these concepts.
But here are some like named
abstractions that we have inside of
Figma. We have things like variables,
right? Which are like the design tokens
you have in your system. Those values
can change between themes, whether
they're colors or sizes or text values.
Then we also have components, right?
Which are kind of those reusable
elements that have component properties.
Uh those can exist inside of Figma and
code as well. And then we have styles.
Sometimes we talk about these like
they're composite tokens, right? Styles
are many tokens described by one idea,
something like a box shadow or a text
style. Those are all kind of the named
abstraction design patterns that we have
in Figma. But you also have a lot of
other ones that sit inside of your
codebase and are kind of implied in
Figma. So you also have abstractions
around layout. How do you think about
grid systems, responsiveness? Are you
using flexbox? are using absolute
position. A lot of teams have named
abstractions there. We also have like
how do you think about usage guidelines
and how do you describe your libraries
and like what sorts of naming
conventions are shared across
components. Uh there's all sorts of
things there that you build patterns
around. But then on the engineering
side, we also talk about like content
and state and how do we build patterns
around the way things work and the way
things are filled with data and the way
we store data in the back end and how we
refer to that data, the schema. And so
it's important to be thinking about all
of these things when we're talking about
implementing something that has been
designed inside of Figma. We're going to
be talking about dev mode today. And dev
mode is a dedicated space inside of
Figma with the developer perspective in
mind. And designers come into it to work
with developers to efficiently take
ideas from design to production. How you
do things inside of dev mode. And we're
going to get to some examples of this in
just a second. We have codebased context
inside of Figma. So Figma isn't just a
place to only think about design. It's
also a place to associate some of those
things that are in Figma with things
that are in code. And there's a couple
different ways we can talk about it. One
that you may have heard of is code
connect. And we'll show some examples of
this later, but this is a way to uh
document your components uh in Figma
with their component code uh that's
coming from the codebase. Um so code
connect snippets are these dynamic
snippets that show the production form
of the designed component inside of dev
mode. Now we also supply this over MCP
to agentic workflows which we'll talk
about and there's a lot of really cool
ways in which code connect snippets can
be utilized whether it's visually like
this or in kind of like a developer's
coding workflow. Now, we also have a new
way to do code connect that is a little
bit lower lift for a wider amount of
connections. It doesn't get in depth to
the same degree that code connect
snippets do, but it allows you inside of
Figma to quickly map your library to the
relevant files in the codebase. And this
little relationship between a component
in Figma and a file in the codebase can
actually be really important and helpful
in agentic coding workflows. And so we
have code connect UI that allows you to
do these sorts of mappings really
easily. And it's just another example of
the different ways we're bringing
connections to the codebase into Figma.
There's a lot more to come here with
features like this. Uh but I did want to
preview this uh for y'all. Um and I can
show what this looks like in a little
bit. Last but not least, I want to call
out variable code syntax. So for your
teams that are using variables, you can
actually supply the code form of those
variables inside of Figma. In this case,
we have, you know, a token that's called
background default secondary hover and
it has different values and different
modes. This kind of sentence case form
of it is really helpful inside of Figma
as well as the groups. But in the
codebase, you might actually like add a
prefix and like maybe have the word
color as a prefix in addition to like
the design system abbreviation or
something, right? You might have a very
specific form of this in your codebase
that might not be onetoone with how it's
kind of named inside of Figma. So what
we allow you to do with code syntax is
for web, iOS, and Android supply
different code syntaxes for your
variables so that your developers see
the exact representation of the variable
when they're inspecting it in Figma and
when we're providing this metadata to
LLMs through our MCP server. All right,
so let's take a peek at what this looks
like inside of Figma. All right, so here
we are. We have a design. We're using a
design system. This is a clone of our
simple design system, which is a design
system that sits in Figma. and there's a
React code representation of it. That's
what we're going to be using today to
kind of do this demo. Now, we see that
in the design system, we have a bunch of
text styles. So, those are over here.
All these values are bound to variables.
If we want to take a peek at all the
variables, we can open up this little
control panel. This is the typography
collection, but we could also look at
color. We see a bunch of different demo
variables in here. I can click on this
and see that code syntax we were talking
about earlier and how that's been added
to these variables. And so, our system's
set up, ready to go. We also have a
bunch of components. But let's just talk
for a second about what we do before we
hand it off to developers. We've created
these comps. They're using the design
system. And we've also brought in
annotations, right? And so, for example,
I've created an annotation with a
content category that says, hey, this
content for this FAQ is stored in the
CMS. We can also just write arbitrary
annotations and map specific properties.
In this case, we're calling out the fill
color. We can also do things like call
out the direction of the auto layout. We
could do the gap. You know, if there's
any any specific properties we wanted to
reference, uh we can call that out. So
you could also call out, you know, the
the variant of the component. Now in
addition to that, these are rich text.
So we see some bold text here. Uh but we
could do this, right? And and italicize.
Um and so you have the ability to kind
of like write a headline.
we can end up doing a whole bunch of
rich text stuff here. Okay, there's a
lot of rich context inside of Figma and
sometimes you want to pull out specific
things. So, a good way to think about
annotations is to either call out
specific things that might get lost in
the context of the design or to provide
information that wouldn't otherwise be
provided. Right? So, in this case, we
have an image background. In this case,
I'm using an annotation to say, "Hey,
this asset is in our brand approved
drive, you know, and and reference a
specific image." Think of annotations as
a way to bring a bunch of different
context to what you're going to hand off
to your developers. Now that we're ready
to hand this off to developers, we can
actually select this section here and we
can mark this as ready for dev. One cool
feature about Figma AI is we actually
detect opportunities for you to improve
this design before handing it off. One
thing that we know is that metadata
about the design is really important
whether it's a developer looking at it
or the LLMs and the tools that they're
using. Um, and one of those pieces of
metadata is the name of layers, right?
And so we always talk about naming your
layers. And in this case, when we mark
this as ready for dev, Figma AI has
detected that there's a couple layers in
here that might be worth a name. And I'm
just going to go ahead and allow Figma
to name those for me. That's great.
Thank you so much. And so now we know
that everything in here is kind of like
passed a little bit of an audit. We know
that we've kind of tred this up and it's
ready to be consumed by our developer
counterparts and the tools they're
using. Before we switch into dev mode
here, I want to call out this ready for
dev view that's right here. When we
click on this view as a developer, we
look at this massive file with a ton of
pages in a different view. This view
only shows things that have been marked
as ready for dev in a timeline
orientation. This is a lot easier for
developers to consume. If you think
about it, like these design files that
we create can be massive and have a
whole bunch of context in them. And
sometimes it can be easy to get lost
what is and isn't important. This
timeline view allows developers to
consume it in in those terms. And when
they click on one of these, they're put
in the focus view, which is scoped to
just the the section in this case that
was marked as ready for dev. They could
do different things like, you know, take
a peek at it in dark mode, right? we get
all this nice little features around
this kind of dedicated environment.
Within here, we have the inspect panel
as well. I'm going to go back to dev
mode, but before I do, I'm going to call
out our plug-in ecosystem here. So, you
can run plugins in the inspect panel.
And one I want to call out is the Jira
plugin. So, for teams that use tools
like Jira, uh they can actually run
these things directly inside. We could
create an issue. Uh let me see what's
going on with this one here. Uh we can
load an issue. We can change the status
directly inside of the plugin. We can go
back and see what else is on that page.
So, I'm going to go ahead and select
this Tailwind one here and see how this
does. So, plugins like this actually
show code directly inside of the panel
itself. Codegen plugins can render code
directly inside of the inspect panel,
but then some other plugins like we were
just looking at with Jira can open up an
entire user interface inside of this
inspect panel. So, let's actually go
directly to this on the page and we'll
find ourselves back uh in the world of
our nice messy file, right? So, remember
the infinite canvas is your opportunity
to kind of explore and really figure out
what it is you're making and and and it
prioritizes exploration. Uh but your
developers like to stay focused. So,
we're going to land back on the canvas
and I'm going to switch into dev mode.
Uh clicking this toggle down here, we'll
go back to the inspect panel. We see
that same inspect panel we were looking
at earlier. I'm actually going to switch
the language we're looking at to CSS for
a second. Uh and I'm going to click on
this section. Now, we get a whole bunch
of information in here. And I'm going to
start at the bottom. So, we see that we
can export this entire thing as a ping
image if we wanted to. We can change the
resolution of the export. Uh we also
have other export options down here from
SVG to PDF, JPEG, etc. depending on what
it is we're trying to export. We also
see that it's surfacing some icons and
some assets that we might want to export
as SVGs. We also see selection colors
categorized by what they're being
applied to. And then we also see CSS
here. We see code syntax that represents
the way it's defined in the codebase.
And that's pulled out right here. For
colors, I'll click on this one here. We
get to see kind of how it's inherited,
right? So this one, this color has been
aliased to another color. Um, and so we
can see how we arrived here based on the
mode. We could switch to dark mode and
see how that alias change changes. I'm
now going to select this component and
we'll get to see code connect in line.
Right? So if we select an individual
accordion item, we see the code connect
for that. We get a link uh to GitHub
where this component is described. And
then when I select the greater
accordion, we get to see all of those
rendered fully kind of recursively as a
React code snippet here. So code connect
is really cool because it allows you to
bring that codebase context you have
inside of Figma. So your developers are
actually getting really relevant
previews of the code representation of
the design. An example of like how this
can actually be pretty nuanced is this
is going to be a component we're going
to be using today in this demo, but this
is a pricing card. And often times like
this sort of a component is called like
a vanity component or a wrapping
component where we've basically said
even though there's a ton of instances
inside of here, we're creating a very
flat component structure for
representing this thing. But because all
of these components are documented with
code connect, I can actually come in
here and select like uh I'll select this
text list and the text list itself can
be looked at individually or this
button. we can see how to implement this
button if we ever wanted to implement a
button this way. But at a high level for
the pricing card, if we want to see
this, this is all we need to provide,
right? And so depending on what you're
doing as an engineer, maybe we're
looking at this navigation pill list.
There are different reasons why an
engineer might be interested in diving
in or zooming out when they're
inspecting with code connect. Now, to
make code connect work, we're going to
switch over to the codebase. And in here
we can see I'm in VS code right now.
This is what a code connect doc looks
like. So this code connect template sits
in the codebase alongside all of our
components. So in here I also have my UI
library. We could see that button
component is described right here. So
this is the React definition of our
button component in our codebase. Here's
the CSS. And then up here I've actually
put the Figma code connect template um
so that this gets published to Figma and
associated with Figma. And that's how it
ends up generating those relevant uh
code connect snippets. The one we were
just looking at was accordion. It's
pretty simple. Here's the one that does
the accordion and then here's the one
that does those accordion items. So it's
pretty straightforward. What it does is
it maps Figma information right here to
whatever we want it to turn into in code
and then we spit it out down here as a
template. We don't need to get into the
weeds here. I just wanted to show you
kind of how that ends up working. What
your engineer would do to kind of
publish this up to Figma is they would
end up saying npx figma connect publish.
And what that does is it'll look for all
the code connect in the codebase,
publish it up to the Figma library, and
that's how you end up getting this
result where these end up showing up
dynamically. Right? So this is going to
change based on which of these I have
selected and that's all described by
these dynamic code connect docs in the
codebase. In addition to those code
connect dynamic snippets that we were
just looking at, we have a new feature
that allows you to connect your codebase
to Figma at a shallower but wider level
and that's the code connect UI. I'm
going to give you a quick preview of
this. The way that it works is you can
come in here, you go to the library and
you can say connect components to code.
And this is going to look for all the
components that are described in the
current file. And we can see that I've
already connected a whole bunch of them.
But the way that it works is you select
one and you can actually authenticate
with GitHub or you can manually provide
these these references. This allows you
to search the codebase if you have
GitHub connected and you can map these
things to specific definitions in your
codebase and we pull in all that
definition code right here so that you
can see it and reference it. But when we
go back, you can do this pretty quickly
with your entire library. It was able to
automatically connect a lot of my icon
library and we can see that that it's
been connected right here. That's how
you connect that. And what that ends up
giving you is the ability to look over
here at, you know, how many components
are in this current selection, how many
have been connected. We can click view
connections and see here are the
relevant components. We could dig in and
get more details here that are codebase
relevant. So that's the code connect UI.
That's a really cool addition to how
we're bringing some of this codebase
context inside of Figma, allowing you to
configure that relationship more easily
depending on your needs. All right,
before we talk about how engineers are
going to actually code this stuff now
that they have access to it, I want to
spend a second to talk about AI and code
generation and how Figma fits into those
workflows. All right, so we all know
that LLM are actually really good at
writing code. They've been trained on
massive corpuses of code bases. They can
write code any way you could ever want
them to. The problem is getting them to
write code the way you want them to. And
that's where there's a lot of
variability. And that's where agentic
coding tools come into play. Whether
this is something like claude, cursor,
copiloted, VS code, winds surf, there's
a bunch of different coding tools out
there. And what they do is they provide
the context in your codebase, which is
where you write your code to the LLMs.
So that when they write code, they write
code the way you do. The only way an LLM
is going to write code the way I write
code is if it knows how I write code,
right? And all of that information sits
in the codebase. Now when we talk about
creating code for a design a huge part
of that is understanding what sort of
code you should be writing right and
that's what are we trying to make and
that sits inside of Figma and that's
where Figma's MCP server comes in. So,
Figma's MCP server provides LLM's access
to what's been designed in Figma. And
inside of that is also that codebase
context like code connect variables code
syntax and Figma is in the position of
being able to say here's what we're
trying to make. Here are the pieces that
are going to be involved in doing that.
Here's the relevant codebase context.
And then the LLM can use that alongside
its understanding of the rest of the
codebase to write production grade UI
code. So that's how Figma fits into
these workflows. That's how the MCP
server kind of allows LLMs to get into
that. And we're going to do a demo of
this in a second, but the way that it
essentially works is your developer
clicks something in Figma that they want
to implement. Then they go into their
coding tool. In this case, I'm using VS
Code and Copilot. and I'm saying, "Hey,
get the current design in Figma and help
me implement it." And what the LLM ends
up doing is it ends up going out to
Figma, getting all of that relevant
context for the current selection, and
then it comes back and it uses that to
actually implement that correct
front-end code. So, that's what we're
going to demo right now, and I'm really
excited to show you. All right, so here
we have a design. We're using our design
system, and we want to go ahead and
implement this section. Now, before I go
too much further, I actually want to
make a quick shout out to make. So, if
we think about a section like this,
there's a lot of implied complexity. We
have a toggle for monthly and yearly.
Presumably, that's going to change these
cards. What happens if the user is
already on one of these plans? Does the
button content change? And this is all
an example, an oversimplified example of
like things a designer has to think
through. And traditionally, you do
something like this, right? you end up
pulling stuff out, connecting it with
noodles, uh describing all these
different states uh as a part of your
design. And this is still valid for a
lot of different use cases. [music] But
a really cool feature of Figma make is
the ability to actually paste in that
design and test it out and bring it to
life. So here I've actually brought this
to life inside of Figma make uh as a
designer and I can see what this
experience looks like when this is the
current plan. What does that look like
when you're in monthly, right? How does
this change the button text? Um, you can
also generate UI around your UI to kind
of like create some controls, right? And
this is just an example of how you can
use something like Figma make to kind of
work with your idea, really uncover what
this is that you're trying to design,
the experience you're trying to make.
And you can either hand this off to your
developer, they can access this with
MCP, but sometimes you want to actually
simplify how you're communicating this.
Uh, and that's actually a great
opportunity for annotation. So in this
example workflow, what we've done is
we've done a design, we've explored it
in make, and then we've come back and
we've actually just written two pretty
concise annotations to describe the
feature. That's also a perfectly valid
way to think about how you're going to
communicate this to your developer. So
we've selected this section. Inside of
it, we have a bunch of code connect on
all these components. We're using
variables. We can see right here,
variables are in context. we see these
variables on the canvas. That's another
example of codebase context coming into
our inspection flow. And when I scroll
up here, we're going to see this little
MCP server section. And this is going to
actually estimate how many tokens uh
which is almost think of it like how
many characters, how big is the message
going to be that gets sent over to LLMs.
Uh we get a little estimation of that
right here. And our MCP server is
enabled. We have a bunch of different
options for how it should think about
images when it sends images over. We
have we're going to have more settings
in here over time and things like that.
But we're selecting this and we're going
to hop on over to the codebase. I'm
going to open up the codebase here. And
here's our demo. And when I type hello
world in our demo and I save it and I
switch over to my browser, we see hello
world shows up here. Right? So, in this
example, we want to take this section
and have it use all of our codebase
components and put it inside of here.
This is an oversimplified example, I
know, but I think this is going to give
you a good sense uh for what this
workflow looks like for your engineers.
So, I'm going to hop into uh Copilot.
This is GitHub Copilot inside of VS
Code. Uh I'm currently using Cloud
Sonnet 4 and I'm in agent mode and I've
installed the Figma MCP server. Now,
this is all going to look a little bit
different whether or not your engineers
are using VS Code uh or whether or not
you're you're an engineer and you're
using, I don't know, cursor or whatever
it is. Uh but in inside of uh Copilot, I
can actually list my servers. I can see
that I've got a couple servers in here.
I can list the Figma server. I can see
uh I can restart it here. Often times,
that's helpful uh if if I'm looking to
update the server or do anything like
that. I've restarted my server. We're
ready to use it. There's a bunch of
tools on the server uh that we can
reference. If I click this tools icon in
in Copilot, I can actually see uh our
MCP server, our Figma MCP server. Here
are all the tools in their descriptions.
These are going to change over time.
We're going to look at a couple today.
Uh the names might change. We're still
in beta right now. Uh but uh we have a
whole bunch of tools that the LLM can
actually use to access Figma. So, I'm
going to close this and we're going to
say
implement my Figma selection in
demo.tsx.
And this is a way to refer to specific
files uh inside of Copilot. Uh that
changes based on your IDE. So, I'm going
to tell it to do that. Uh it's using
some references. It's using
instructions. These are like cursor
rules if you've heard of that concept
before. um to kind of like get a good
sense of what's going on. I've
specifically configured GitHub Copilot
to go through a specific sequence
whenever I wanted to implement Figma. So
the first thing it's going to do is it's
asking to get metadata from Figma. So it
got a bunch of highle metadata for our
current selection. This shows the frames
and instances that we have selected. And
now it's going to ask me to get a
screenshot. I'm going to say go right
ahead. We can see that it got this image
screenshot from Figma. That's fantastic.
So now it knows what this looks like
visually. Now it's going to get the code
connect map when I confirm here. And
that's going to return all of those code
connect snippets that are relevant for
uh this specific selection. We can see
those in here. We see the navigation. Uh
we're going to see those pricing cards
in here as well. Uh the text list, etc.,
etc. Now it's going to use the git
variable defs tool. Uh when I hit
continue here, that's going to show all
of the relevant variables in their code
syntax for the current selection. That's
important context. And last but not
least, it's going to get code. And get
code is going to return uh a React and
Tailwind representation of the design
that's also going to have variables in
it. It's also going to have the code
connect in it. Um so those are all the
tools that uh I've I've told Copilot to
use whenever we're going to access stuff
from Figma. Now, depending on your task
as an engineer, you might want some of
these, you might prioritize some over
others depending on what you're doing.
And we can see that it's doing a pretty
quick implementation here already to
implement these pricing cards. And we
can see it's using all the right
components. It's going to work through
some TypeScript errors here. I think
it's making sure that the APIs are
working. It's going to correct the
props. Great. So, it learned how to do
the right thing. It's going to go ahead
and convert some numbers to strings.
Make sure that all that it's working.
Okay. I'm going to hit keep as soon as
it's done telling us how good of a job
it did. All right. So, it's generated
this code. So, it's gone in and it's
implemented. It's connected to our data
layer. And when we come over here, we
can actually see how this feels uh and
what this behavior actually translates
to. From this point, we know it's using
the right things. It's pulled in the
right components. It's mapped to our
data layer. we can go ahead and take
this and actually properly implement the
feature without having to get lost in
the details of making sure we're using
all of the right UI components and that
sort of a thing. One thing I want to
call out is the importance of also
documenting in the codebase how to use
the design system. So I have co-pilot
instructions in here that give an
overview of my library, you know, some
implementation guidelines. This is also
important in addition to the context
that Figma is providing about what
pieces are required for the current
task. All right, before we go, let's
talk about some best practices for using
Figma uh and and using our MCP server
and dev mode. This is ultimately where
you get to supply your expertise to get
better outcomes. So from the top, most
importantly, design consideration is
important. Uh design consideration is
where you want to spend your time. You
want to spend your time thinking about
better experiences uh going further, not
just faster. And once you do that, you
want to make sure that those decisions
make their way into production. But in
order to get good outputs on the other
end, you need precise and potent inputs.
Uh and Figma can provide those inputs to
LLMs for better code generation. So what
that looks like for you also requires a
little bit of uh curiosity about
pursuing the different things uh that
would be most beneficial for LLMs to
understand to do the right thing. Now
here are some practical uh best
practices. [music] So just remember that
design patterns are very machine
readable. So document and adopt design
patterns. Uh think about them with
modern developer tools in mind. uh the
more you stick to the system, the better
outcomes you're going to get. Uh both
from an efficiency perspective and
quality. Leverage the MCP server for
more than UI generation. Design context
can be used to do tons of things, right?
You could get the metadata about a bunch
of screens and say, "Help me project
plan how I'm going to go about
implementing this." You could select a
big thing and say, "How many of these
things are using components the right
way based on what we have in the
codebase and how many aren't?" uh you
can do all sorts of things whether it's
auditing your design tokens or whatever
using the MCP server. Don't just think
of the MCP server as a way to make
whatever's in Figma. You can also think
about it as from an engineering
perspective about how to better plan uh
and and and kind of like do the
engineering work around uh the the idea
of UI development. Also instruct your
agents. So provide agentic coding tools
with context about your specific
implementation details at a workspace
level. This is the best place to apply
your expertise. Uh don't just set it and
forget it. Uh make sure that you're
providing uh specific context. You're
telling the agents how to think about
these problems, how to interpret what
Figma is going to give it. Uh all of
those things are critical if you want to
get good outcomes with with AI tools.
Last but not least, uh annotate design
intent. If you're a designer and you're
like, "How can I help uh developers like
understand this or their tools do a
better job?" Use annotations as a
machine readable format to kind of like
really uh describe the idea of what it
is you're making. Not everything you're
making is just visual, right? It's a
sequence. It's it's thinking about the
user's experience. How can you describe
that in a way so that an LLM is going to
get a good understanding of what you're
trying to convey? Some resources if
you're interested. The simple design
system that we were demonstrating here
uh is up on GitHub at Figma SDS. Simple
design system is a React and Figma
library that has code connect on it. Um
you can use it uh to kind of like be a
starter design system if you want to or
you could just use it for good
references for how to bring some of
these ideas to your design system. Um
there's also storybook in there. There's
also some integrations that show how to
use the REST API for variables to like
sync design tokens. All sorts of little
examples like that that might help
unblock you uh in whatever situation
you're in. Simple design system also has
a stencil representation thanks to our
friends over at Oneorth which is an
agency. They created a
system that documents web components
view angular forms of the library as
well. So if you use one of those other
web frameworks that might be helpful.
There's code connect in there to kind of
show you how that would look uh if
you're interested in those APIs. Last
but not least, check out
figma.com/developers.
That's going to be the best place to
visit if you're a developer and you want
to learn more about our APIs uh or the
best uh thing to share with your team uh
internally when they're investigating
the different features that Figma has uh
and the different APIs that they can
use. So, you can learn more about the
MCP server there. You can learn more
about uh code connect, how to set that
stuff up, plugin APIs, rest APIs. We've
got a whole bunch of resources out
there. So, check them out. Thank you so
much. Again, I'm Jake. I work on the
advocacy team at Figma. Advocates are
always here to hear from you uh about
what you need uh and how we can uh take
that feedback, bring it internally uh so
that we can make sure that Figma is
offering as much value uh for your
workflows as we can.
Dive into developer workflows in Figma with Jake. We'll talk about design systems, Code Connect, MCP, and Make. 00:00 Intro 00:05 Design systems 00:27 Named abstractions (variables, components, styles) 01:12 Other patterns (layout, usage guidelines, content and state) 02:03 Dev Mode 02:17 Codebase context 02:35 Code Connect snippets 03:13 Code Connect mapping (preview) 03:59 Variable code syntax 04:59 Demo 15:24 AI and code generation 17:12 MCP server 17:44 Demo #2 25:06 Best practices 28:00 Resources 29:27 Outro ____________________________________________________ Find us on ⬇️ X (formerly Twitter): https://x.com/figma Instagram: https://www.instagram.com/figma LinkedIn: https://www.linkedin.com/company/figma TikTok: https://tiktok.com/@figma Figma forum: https://forum.figma.com/