Loading video player...
In this tutorial, we build a full sprite animation workflow in React using the tldraw Workflow Starter Kit. You’ll see how to create custom nodes, use AI for consistent character frames, capture drawings directly on the canvas, and export your final animation as a GIF or sprite sequence. What we cover: 00:00 Intro – What we’re building 00:43 Demo: AI-generated sprite animation 03:19 Setting up the Workflow Starter Kit 04:31 NodeShapeUtil: how custom shapes render 05:47 Building a custom image generation node 08:01 Building a prompt node 10:03 Building a capture node 12:45 Wrap-up Links: Workflow Starter Kit: https://tldraw.dev/starter-kits/workflow Docs: https://tldraw.dev/quick-start External UI (using context) : https://tldraw.dev/examples/external-ui-context Toasts and Dialogs: https://tldraw.dev/examples/toasts-and-dialogs GitHub: https://github.com/tldraw/tldraw Examples: https://tldraw.dev/examples/basic Keywords: react sprite animation, ai animation, sprite sheet workflow, game dev animation, tldraw custom shapes, workflow editor, node-based pipelines, ai image generation. If you want more tutorials like this, subscribe and tell us what you’re building.